Mobile
Suit Engineering and Operation
Author: Tommy
Inside
the Mobile Suit
The reactor
is the core of a mobile suit, the most important part. The
reactor is usually located in the torso of the mobile suit,
providing power allocation to propulsion, beam weapons, actuators
and joints, computers, electronics, and life support systems.
The power distribution differs in every mobile suit of course
but here are the typical allocations for space-based and ground-based
mobile suits.
Space-based
Mobile Suit
Propulsion
- 40%
Weapon Maintenance - 20%
Weapon Activation - 20%
Kinematic Locomotion - 12%
Electronic Systems - 7%
Life Support - 1%
Ground-based
Mobile Suit
Kinematic
Locomotion - 40%
Propulsion (if avail) - 20%
Weapon Maintenance - 20%
Weapon Activation - 10%
Electronic Systems - 7%
Life Support (if available) - 1%
Kinematic Locomotion
The reactor
generates electricity and powers the array of actuators and
joints that allows the mobile suit to move its limbs. The
first mobile suits use a cable-transmitted fluid pulse system
to relay motive power from the reactor to the joints, while
later developers equip its mobile suits with I-field-based
field motors, to no particular advantage. Later a magnet coating
process which improves the mobile suit's response time by
reducing friction at its joints; this process is applied to
the RX-78-2 Gundam, and is later used to speed the transformation
of transformable mobile suits.
The first
mobile suits are constructed along fairly conventional lines.
Mobile suits use a monocoque construction, in which a rigid
outer shell is packed with actuators, power systems, avionics,
propellant tanks, and other vital systems. Later developers
opt for a semi-monocoque construction based on an internal
framework, to which individual armor plates are attached.
But the introduction of mobile suits equipped with Beam Weapons
renders these distinctions moot. Even the most heavily armored
mobile suit is helpless against the devastating power of a
beam rifle - the only defense is not to get hit, making agility
and maneuverability the top priority for post-war mobile suit
designers.
With this
in mind, engineers decide to base their mobile suits on the
movable frame, a fully articulated skeleton with armor attached
only to the most vital areas. The movable frame has become
a standard element of mobile suit design.
Another
new feature is the binder, a movable attachment that can contain
thrusters, maneuvering verniers, propellant, weapons and armor.
Under the control of the mobile suit's AMBAC system, these
binders can be used like an extra set of limbs to adjust the
mobile suit's position.
Armor Materials
Of course,
the combat-worthy mobile suit must be outfitted with armor,
however feeble it may be against beam weapons. Super high
tensile steel and titanium are the typical armor materials,
with stronger titanium composites introduced in the following
years. Later Luna Titanium was introduced, originally developed
for use in reactor cores; this super-alloy is resilient enough
to deflect a 120mm shell. However, the cost and effort of
producing this material make it impractical for mass-produced
mobile suits.
Later
two versions of Luna Titanium alloy arose, Gundanium and Gundanium
Gamma, both miraculously durable, lighter, and stronger than
it's predecessors.
Sensor Systems
A mobile
suit is controlled by a human pilot, assisted by powerful
computers that automate most of the details of the mobile
suit's movement. Though the mobile suit's cockpit is usually
located in its chest, the cockpit display is set up to present
the point of view of the mobile suit's head. Thanks to the
widespread use of Minovsky particles, radar and sensors is
virtually useless in combat, and infrared sensors are sufficient
only to indicate the whereabouts of large heat sources, forcing
the pilot is forced to rely on visual sensors. The mobile
suit's computer extensively enhances the images shown on the
cockpit displays, and when a mobile suit or other vessel can
be positively identified, crisp computer graphics are substituted
for low-quality visuals.
While
mobile suits are studded with backup cameras and sub-sensors,
the main camera is usually located in the head. Some of the
first mobile suits use a distinctive track-mounted movable
camera called a mono-eye for this purpose. Later mobile suits
typically use either a single large mono sensor, or a dual
sensor that resembles a pair of human eyes.
In the Cockpit
At first,
mobile suits aren't equipped with any sort of ejection mechanism,
leading to heavy pilot casualties. Later prototype mobile
suits are equipped with a Core Block System, which allows
the cockpit to eject and function as a small aerospace fighter
called a Core Fighter. In addition to saving the pilot, this
system also preserves the mobile suit's combat computer and
its accumulated test data. However, the system is deemed to
expensive for mass production and omitted from the subsequent
designs.
In the
years following, some key advances are made in the area of
mobile suit cockpit design. The first of these is the introduction
of the panoramic display, a 360-degree spherical monitor that
surrounds the pilot and affords him an unobstructed field
of view. This all-encompassing image is generated by combining
data from all the mobile suit's cameras and sensors, with
extensive computer enhancement. The panoramic display is usually
combined with a linear seat, a pilot seat mounted on a shock-absorbing
swivel arm. In addition to cushioning the pilot against sudden
impact and acceleration, the linear seat can automatically
turn to keep the pilot facing in the appropriate direction,
regardless of the mobile suit's body movements. The linear
seat and its enclosing panoramic display also serve as an
ejection pod.
Later
mobile suits introduce only modest refinements, we see linear
seats equipped with spherical control grips called arm rakers
rather than joysticks and levers, while shock balloons built
into the pilot's control panel inflate to cushion the pilot
against sudden impacts. Later the fad is for oversized control
cylinders that serve as both joysticks and throttle controls,
while inflatable air belts secure the pilot in the seat.
Propulsion Systems
The beam
rotor generates a shield using spinning beam blades rather
than a solid plane of energy. As a side effect, the rotating
blades create lift in exactly the same fashion as a helicopter.
This allows a beam rotor-equipped mobile suit to fly through
the air without expending its finite propellant supply, while
using just a fraction of the power required by a Minovsky
craft system.
A far
more advanced engine technology is the incredible Minovsky
drive system. Much like the ion drive contemplated by real-world
physicists, this system uses the particle-acceleration technology
introduced by the VSBR (Variable Speed Beam Rifle) to boost
Minovsky particles to relativistic speed. Now moving at a
substantial fraction of the speed of light, the accelerated
particles are redirected by an external I-field to create
up to multiple times the speed of light of thrust in the desired
direction. This drive can match Warp Speeds easily.
To counter
the dubbed "Salsa Effect" of the high gee forces,
there are inertial dampeners. What it does, is simply keep
the pilot from being crushed by the awesome inertia.
For maneuvering,
turning, and minor course adjustments, mobile suits are studded
with small thrusters known as attitude control verniers or
apogee motors. The AMBAC system works in concert with these
maneuvering thrusters, using the mobile suit's body movements
to conserve their limited fuel supply.
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